dunst: update
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@ -17,20 +17,6 @@
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# will be ignored.
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# will be ignored.
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follow = keyboard
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follow = keyboard
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# The geometry of the window:
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# [{width}]x{height}[+/-{x}+/-{y}]
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# The geometry of the message window.
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# The height is measured in number of notifications everything else
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# in pixels. If the width is omitted but the height is given
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# ("-geometry x2"), the message window expands over the whole screen
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# (dmenu-like). If width is 0, the window expands to the longest
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# message displayed. A positive x is measured from the left, a
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# negative from the right side of the screen. Y is measured from
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# the top and down respectively.
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# The width can be negative. In this case the actual width is the
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# screen width minus the width defined in within the geometry option.
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geometry = "300x5-30+45"
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# Show how many messages are currently hidden (because of geometry).
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# Show how many messages are currently hidden (because of geometry).
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indicate_hidden = yes
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indicate_hidden = yes
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@ -43,11 +29,6 @@
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# present (e.g. xcompmgr, compiz, etc.).
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# present (e.g. xcompmgr, compiz, etc.).
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transparency = 0
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transparency = 0
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# The height of the entire notification. If the height is smaller
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# than the font height and padding combined, it will be raised
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# to the font height and padding.
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notification_height = 0
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# Draw a line of "separator_height" pixel height between two
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# Draw a line of "separator_height" pixel height between two
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# notifications.
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# notifications.
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# Set to 0 to disable.
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# Set to 0 to disable.
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@ -194,20 +175,6 @@
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# Define the class of the windows spawned by dunst
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# Define the class of the windows spawned by dunst
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class = Dunst
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class = Dunst
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# Print a notification on startup.
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# This is mainly for error detection, since dbus (re-)starts dunst
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# automatically after a crash.
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startup_notification = false
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# Manage dunst's desire for talking
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# Can be one of the following values:
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# crit: Critical features. Dunst aborts
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# warn: Only non-fatal warnings
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# mesg: Important Messages
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# info: all unimportant stuff
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# debug: all less than unimportant stuff
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verbosity = mesg
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# Define the corner radius of the notification window
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# Define the corner radius of the notification window
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# in pixel size. If the radius is 0, you have no rounded
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# in pixel size. If the radius is 0, you have no rounded
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# corners.
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# corners.
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@ -250,28 +217,6 @@
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# where there are multiple screens with very different dpi values.
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# where there are multiple screens with very different dpi values.
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per_monitor_dpi = false
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per_monitor_dpi = false
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[shortcuts]
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# Shortcuts are specified as [modifier+][modifier+]...key
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# Available modifiers are "ctrl", "mod1" (the alt-key), "mod2",
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# "mod3" and "mod4" (windows-key).
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# Xev might be helpful to find names for keys.
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# Close notification.
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close = ctrl+space
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# Close all notifications.
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close_all = ctrl+shift+space
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# Redisplay last message(s).
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# On the US keyboard layout "grave" is normally above TAB and left
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# of "1". Make sure this key actually exists on your keyboard layout,
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# e.g. check output of 'xmodmap -pke'
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history = ctrl+grave
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# Context menu.
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context = ctrl+shift+period
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[urgency_low]
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[urgency_low]
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# IMPORTANT: colors have to be defined in quotation marks.
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# IMPORTANT: colors have to be defined in quotation marks.
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# Otherwise the "#" and following would be interpreted as a comment.
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# Otherwise the "#" and following would be interpreted as a comment.
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